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LangGraph

A low-level framework for building stateful, multi-step agents as explicit graphs of nodes and edges.

LangGraph models an agent as a graph. Nodes are steps, edges are the decisions between them, and a shared state object travels along as the run proceeds. Loops, branches, retries, and pauses are things you draw rather than things you hope the model handles.

Unlike higher-level "give it a goal and go" frameworks, LangGraph keeps the control flow in your code. That is more to write up front, but when a run misbehaves in production you can point at the node that failed instead of guessing at the model. It is maintained by the LangChain team and works in Python and TypeScript.

Where it fits

Reach for LangGraph when an agent needs real branching (loops, retries, human-in-the-loop pauses) and you want that control flow written down explicitly.

Where it does not fit

Overkill for a single prompt-and-response call or a strictly linear chain. The graph ceremony buys you nothing when there are no decisions to make.

Alternatives to LangGraph

The closest options on the map, and where each fits instead.

How it compares

  • Comet Lab take on CrewAI

    Great for a quick, legible prototype. Before production we usually pin the loose parts down with Flows, or move the core path to LangGraph.

Pairs with

Commonly used alongside it.